Microsoft Opens Popfly Source Code

Although the project has been officially shut down, Popfly developers say there are a number of different directions to go with the code:
* Example code for a simple, general purpose Silverlight game engine
* Create a Silverlight 3 scene / actor / behavior editor for the data format and make new games
* Porting the engine to run your games on other platforms, like XBox 360 or Zune via XNA Game Studio or client PC via WPF
* Building a copy of the game engine to use with your game data to post on your website.
* Fix multi-actor collision resolution and make Lots O’ Peas go faster!
* Add new features like grid-based terrain, dialog trees, etc
(Link: Microsoft Opens Popfly Source Code)

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