These are the libraries I personally consider highly useful for game development. Some of them are just for games – another are great complements. I am not going to write a lot about each of as they are mostly doing the same. Like collision detection, physics, tilemaps, optimized rendering, levels, sounds/volume, game states, score, some of them even multiplayer support and more. Better try demo games and see it in action.
(Link: List of Flash Gaming Engines — FlashRealtime.com)
List of Flash Gaming Engines — FlashRealtime.com
FlexPMD audits a AS3/Flex source directory and detects common bad practices
FlexPMD is a tool that helps to improve code quality by auditing any AS3/Flex source directory and detecting common bad practices, such as:
* Unused code (functions, variables, constants, etc.)
* Inefficient code (misuse of dynamic filters, heavy constructors, etc.)
* Over-complex code (nested loops, too many conditionals, etc.)
* Over-long code (classes, methods, etc.)
* Incorrect use of the Flex component lifecycle (commitProperties, etc.)
A report is produced describing the violations of a given rule set. FlexPMD includes a rule set that is broad ranging and continually growing. It is also straightforward to create new rules and users are encouraged to do so.
(Link: FlexPMD audits a AS3/Flex source directory and detects common bad practices)
51 ActionScript 3.0 and Flex optimization techniques and practices | InsideRIA
Here are 51 ActionScript 3.0 and Flex optimization techniques and practices. I’ve scoured the web for and filtered practices and techniques that can be adopted into your application development process. Use these in conjunction with the Flex Profiler to monitor and optimize and tune the performance of your ActionScript 3.0 and Flex RIAs.
(Link: 51 ActionScript 3.0 and Flex optimization techniques and practices | InsideRIA)
Creating a Hello Friends Facebook App using ActionScript 3.0, PHP and Facebook API
What knowledge is required here?
1. A basic understanding of ActionScript, PHP and general OOP concepts.
2. Knowledge of setting up Facebook applications. There are lot of good tutorials online that cover this, like this one.
So if you never did a Facebook application before, read the mentioned tutorial and practice a bit. This series assumes that you are already familiar with the setup of Facebook apps.
In this article, we will create a simple application that will help you gain confidence and prepare you for more complex stuff that follows. Don’t expect any kind of spectacular stuff here as this is intended to get you off the ground and will serve as a basis for future apps.
(Link: Creating a Hello Friends Facebook App using ActionScript 3.0, PHP and Facebook API)


January 12, 2010
