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Microsoft Opens Popfly Source Code

Although the project has been officially shut down, Popfly developers say there are a number of different directions to go with the code:
* Example code for a simple, general purpose Silverlight game engine
* Create a Silverlight 3 scene / actor / behavior editor for the data format and make new games
* Porting the engine to run your games on other platforms, like XBox 360 or Zune via XNA Game Studio or client PC via WPF
* Building a copy of the game engine to use with your game data to post on your website.
* Fix multi-actor collision resolution and make Lots O’ Peas go faster!
* Add new features like grid-based terrain, dialog trees, etc
(Link: Microsoft Opens Popfly Source Code)

Microsoft Silverlight vs Google Wave: Why Karma Matters | Zoho Blogs

Let’s try to imagine what a Google Silverlight would have been. It would have been a fully open source product from Google, with a very liberal open source license (BSD or Apache). It would have all the technical specifications published openly. They would pledge to have the Silverlight VM interoperate with Javascript and HTML5. And a company like Zoho would have a ton of developers working on Google Silverlight based applications by now – as opposed to having exactly ZERO developers working on Microsoft Silverlight. Please note that this has nothing to do with the technology: as I said before, I happen to agree that Silverlight is a great piece of technology.
(Link: Microsoft Silverlight vs Google Wave: Why Karma Matters | Zoho Blogs)

Silverlight 3 to launch July 10

Microsoft is planning to launch Silverlight 3 and its Expression Studio 3 family of designer tools on July 10 in San Francisco, company officials said on May 28.

Silverlight 3 adds 3D support, GPU acceleration, H.264 video support and out-of-the-browser capabilities to Silverlight, Microsoft’s competitor to Adobe Flash. The out-of-browser support will add to Silverlight capabilities that are available currently in Adobe AIR.
(Link: Silverlight 3 to launch July 10)

Microsoft Silverlight Catching Up To Adobe Flash (MSFT, ADBE)

Microsoft has been able to get companies like NBC to use Silverlight for one-time projects like the Olympics by funding them.
(Link: Microsoft Silverlight Catching Up To Adobe Flash (MSFT, ADBE))

Tim Anderson’s ITWriting – Tech writing blog » Silverlight: developer win, designer fail?

There are several reasons why Silverlight struggles to get designer attention, including:

1. Designers are pragmatic and target the runtime that is already deployed most broadly, ie. Flash.

2. Flash is already good enough so why bother?

3. The tools: Adobe’s designer tools are a de facto standard, target Flash, and run on the Mac.
(Link: Tim Anderson’s ITWriting – Tech writing blog » Silverlight: developer win, designer fail?)

Battle of the Titans: The Silverlight and Flash SmackDown

See Adobe Flash go head to head with Microsoft Silverlight, maybe walk away with an XBOX 360.

Finally, SmackDown has come back to Winnipeg on May 19th, 2009! For the first time under one roof, New Media Manitoba, Flash in the Peg, and the Winnipeg .net User Group bring you The Silverlight and Flash SmackDown!
(Link: Battle of the Titans: The Silverlight and Flash SmackDown)

Silverlight-to-Linux Moonlight 2.0 preview ready for testers

Silverlight 3.0 is slated to ship before the end of calendar 2009. I’m not sure when Moonlight 2.0 — and the inevitable follow-on, Moonlight 3.0 — are slated for release.
(Link: Silverlight-to-Linux Moonlight 2.0 preview ready for testers)

Parsing XML in Silverlight | InsideRIA

When Silverlight 2 applications communicate with web services, many of them return data as XML or JSON (more on this in another post). While XmlReader can be used to iterate through the data and parse out what is needed, LINQ to XML can really make this much simpler to write and maintain.
(Link: Parsing XML in Silverlight | InsideRIA)

The New Iteration: How XAML Transforms the Collaboration Between Developers and Designers in Windows Presentation Foundation (WPF)

Separation of Concerns Between the Designer and Developer
A byproduct of XAML’s expressivity and comprehensiveness is true separation of user interface and business logic. Developers can work with XAML files created by designers with no loss of fidelity and no corruption of those artifacts; at the same time designers are given the power to create user interfaces, behaviors, animations, and even wire basic bindings between UI and data.
(Link: The New Iteration: How XAML Transforms the Collaboration Between Developers and Designers in Windows Presentation Foundation (WPF))

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